Real-time ray tracing has been one of the biggest advances in GPU rendering and PC gaming in the past decade. Due to the sheer hardware grunt required to achieve it, it kickstarted the push into the ...
Real-time ray-tracing is not only hardware intensive to the point where it needs dedicated hardware to run complex calculations for advanced lighting effects but also heavy on VRAM usage. This has led ...
This article is part of the Electronics History series: The Graphics Chip Chronicles. In early 2018, NVIDIA showcased hardware-accelerated real-time ray tracing using its DGX system and the DXR API.
The gaming industry has been a forefront for technology since its early days, pushing the expectations of things like handheld computing, online communication, and of course, graphics. For the last ...
That's five of the 21 most popular games.
PC Gamer recently noted that, among the 21 most popular PC games of 2025, only five make use of hardware-accelerated ray tracing. While the demanding technology ...
Nintendo hasn’t revealed the full Switch 2 specs, but Nvidia is providing a few more details about the power of this new console. Nintendo hasn’t revealed the full Switch 2 specs, but Nvidia is ...
Tuesday's Apple Event continued with the future of Apple's A-series mobile processors. The A17 Pro, the newest Apple Silicon chip, promises to be Apple's most advanced processor to date. Not only will ...
Daniel writes guides on how to use the internet, explainers on how modern technology works, and the occasional smartwatch or e-reader review. He especially likes deep diving into niche topics that ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Demystifying ray tracing for the next generation. Ray tracing is an ...
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